# Create Session

Create session is done automatically by the Server Manager application, so when someone is searching for a match via Find Session, it will send the request to the Master Server. You can adjust the X amount of attempts via the project settings. Adjusting the time will do; say someone searches ten times, and a match is not found. It will create one. We do this instead of leaving them open to keep your server clean, especially when no one is using the server. You don't want unwanted usage.

Now, you can use a blueprint function instead of going through the default find session. If you want one immediately, you can do it using this blueprint node. For example, if you have a zombie game or allow custom servers, this will eliminate the unwanted wait time to create these servers.

This function is similar to the find session but eliminates the unwanted wait time for creating a server. The only wait time is for the dedicated server to spin up, which usually doesn't take long. This depends on your actual game.

<div align="left"><figure><img src="/files/L81L3Fm8suyow8dAQibd" alt="" width="563"><figcaption></figcaption></figure></div>


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